The Sibacus Ecosystem

Every capability radiates from one primitive: the Bit-Shift Accumulate processing element. No multiplier. No floating-point unit. Just barrel shifters and integer adders — the simplest possible compute.

Click any node to explore its interactive visualization →
Concept
Architecture
Integration
↑ Compute / Precision The PE and how R controls it
Software → Algorithms, compilers, the programmable layer
↓ Design / Efficiency Architectural decisions that yield efficiency
← Hardware How BSA becomes silicon
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BSA PE
Barrel Shifter
+ Integer Adder
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